One thing people fail to realize concerning the Wii is the fact that it is reaching a bigger audience.
And usually the bigger the audience the smaller the amount of money they individually have to spend.
This woudn't be such an issue except now developers are left competing to entice a customer that will buy 4-5 games top a year to buy one of their game. And the issue is that Nintendo releases 3-4 kick ass games minimum a year so the picking left are small for the rest of the developers....(especially as Nintendo game gets much bigger marketing anyway).
That's not the case for every Wii owner, but the bigger its audience becomes the bigger the problem will be as the newcomers to the gaming market won't be buying 6-8 games a year like the more hardcore of us do...
For 3rd parties to develop successfull blockbuster on the Wii one of two things need to happen
- Nintendo needs to slow down the release of their big blog busters to leave room for the others.
- Attach rate of Nintendo-made game need to dip, leaving room for others games..
That's not the case on the 360 or the PS3, there aren't 3-4 First party titles that totally dominate every year ( at most you have 1-2).








