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Dr.Henry_Killinger said:
curl-6 said:

Negative reinforcement isn't an essential component of the learning process though.

And seeing what comes next in terms of the next stage or boss can be its own reward. Not everyone needs to be challenged to have fun.

That's exactly what I have a problem with. Reward for no reason. Regardless of whether or not you're being challenged, if you're not engaged with the game, its unlikely you're having fun with it either. 

Its the eternal debate of participation ribbons. The only thing your being "rewarded" for is purchasing the game and pressing start.

If people have paid money for a product, I'd say they're allowed to have fun with it the way they want.

Why should they have to jump through hoops to conform to what you find fun?