BraLoD said:
The thing is that it doesn't cost that much to Sony as you are thinking, for that "10 years in development" it must be around 3 to 4 tops in actual full development, Shuhei Yoshida himself told the game is not very expensive to them, it's still lower than an actual high budget title that takes around 2 or 3 years from beginning of development to release. |
Well I guess the Team Ico had 5 years of vacations then. And unpaid vacations. That's neat.
Try do math. The PS3 version, had at least 3 years of full development. At least. And you can had 2 for the PS4 version. Now as I said, 25 people is an average, Team ICO is more like 50 people when in full development.
So you can count how you want, but the game cost a lot of money, enough so that "good sales for a new IP" will definitely not be enough.
This is not 2002, the cost of making games has spiked, and a game like that? It's not cheap to make.







