| BraLoD said: Shu already said it didn't cost them too much as you may think it would, the fact is that the game was probably halted most of the time, there was no money being spent on it or a continuous and expensive cycle of production that made it very expensive, they already said it does not have a big budget behind it, nothing close to the likes of Uncharted or God of War for example. |
We're talking about a game with spent 10 years into development. The Team Ico, spent most of that time working on the game, and 1/2 years working on the HD port of IC & Shadow
We're talking an average of 25 people on the payroll for 8 years. You're going to add marketing cost etc to that. 2 millions is barely going to cut it.
And yes, I don't think 2millions is a great number for first party exclusive. I think great is upward 4 millions. Now as you said, it's a new IP. Well yes and no, because the IP here is the Team ICO, but let's say it's a new IP. Then yes 2 millions would have been great, if the game spent 3 years into development, not 8 to 10.







