Conina on 13 March 2016
1996 - 2005 (it's also a decade)
- switch from 2D to 3D and boom of 3D acceleration (both on PC + home consoles)
- CD + DVD allowed bigger games, prerendered videos, full voicing (both on PC + home consoles)
- PS1 (most launch games and 1995 games were "meh", it boomed in 1996/1997 with Crash Bandicoot, Resident Evil, Tomb Raider, FF7)
- N64 (finally better control of 3D games thanks to analog stick, Sony also upgraded their PS1-pad)
- Gameboy Color (finally some color on handhelds!)
- DreamCast
- PS2
- GameCube
- Gameboy Advance
- PSP (bigger games on a handheld device)
- Nintendo DS
- Xbox 360 launch
- RARE at its height (Donkey Kong Country 2 + 3, Killer Instinct 1+2, GoldenEye 007, Donkey Kong 64, Perfect Dark, Conker, Banjo Kazooie/Tooie, Kameo)
- LucasArts still great (The Dig, Curse of Monkey Island, Grim Fandango, great Star Wars series: Jedi Knight, S.o.t.E., Rogue Squadron, KotoR, Battlefront...), even if their best games were in the previous decade
- Naughty Dogs rise (Crash Bandicoot, Jak & Daxter)