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Last week was my spring break. I tried to beat the game by today, but I am at the final dungeon, so I will have to wait until the end of the spring session. 

TP is a good, possibly great game. It has some of the best dungeon design in video game history. They're immaculate. However, the bosses are way too easy. I am playing on hero mode, which actually feels like the way Zelda games should be, at the very least. Truthfully, the games should be more challenging but with hearts that drop (no heart drops in hero mode), similar to ALBW. Playing the Souls games has really spoiled me. Zelda doesn't need to be as tough, but there needs to be a midpoint. It's ridiculous.  

I find the story and plot to be pretty boring, but it is at the very least sufficient. 

The bosses are really well designed, but again, way too easy. The giant spider boss, for example, is sooo good, but it dies in 3 hits. What a waste. 

It just always feels like something is missing when I play this game. I cannot really pinpoint it, though, which is conflicting for me. 



Hi