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Chazore said:
Paatar said:

People may think gamers are over hyping No Man's Sky.... But Uhm we've never had a game like this in this scale. So it makes perfect sense to me. I mean you show this game to a friend and they'll be like "holy shit... This game does that?"

I think this game is gonna sell amazing... And it's also worth that $60 price tag from what we've seen.

so no, it won't be even close to Evolve.

Does this mean NMS becomes some new sort of rule, where we are allowed to over hype it as much as we want but say a game like Star Citizen comes out and suddenly we're not allowed to, the same for Starbound (an early access title)?.

Value worth is subjective though when it comes to products and services (which was why I felt it was childish for someone to downvote me on the NMS article for saying my piece on the value of my money as you cnanot tell me directly on how to value or spend my own currency).

Also for what it's worth, the lack of being able to build and colonize in space does kill some of the hype for me and value, especially since I've been playing Starbound for nearly 2 years in early access and that game is absically what NMS is but in 2D that allows for building anywhere you want, creating your own colonies as well as upgrading and customizing your own ship.

But the game isnt about building colonies and slowly branching out, its about reaching the center of the universe, that is the one single aim, everything else is leading up to that point... your not supposed to just sit on a single planet for 40 hours and mine... you could, but thats not the central point of the game. So it doesnt need to have things in about building colonies and home bases, your ship is your base.



Making an indie game : Dead of Day!