BraLoD said:
I'm not saying the game is bad, and I don't think it breaks the game yet, but it's a horrible practice where a company is taking things away from consumers and there seems not to be a big deal because of it, when it's a big deal, a really big deal. |
Personally, they did work for my money. I wanted figures like these because when will we ever have these? Most Nintendo figures prior to amiibo are usually related to Mario, Pokemon, Donkey Kong, and maybe Zelda. Collector Items are high in price so figures like amiibo not only gives us characters we would have never seen as figures ever without the concept, but at decent prices (unless you fall to scalpers). I mean, when will we ever see Shulk, Marth, Palutena, Ness, Sheik, Robin, Cloud, Bayonetta, Corrin, Olimar, Falco, Capt. Falcon, Meta Knight, or Ryu as figures (or affordable ones at least). These are most Nintendo fans' dreams. And they're pretty good in terms of quality from what I've collected (about 20...).
Plus, Nintendo were inspired by the success of Skylanders and Disney Infinity. They probably though having interaction with multiple games and figures could work. Unfortunate to, most fans probably bought them just as figures, not for their intended purpose. From my experience, Splatoon's single player is solid, even without the amiibo challenges. I don't feel like FE Fates is incomplete without the amiibo content. Smash is spectacular with or without amiibo.
Agains, this is my opinion as your stance on it is yours. In the end, I was able to collect figures I really wanted like Fox, Pikachu, Zero Suit, Mario, Link, the Inklings, etc. because I love these characters and the franchises they represent. And I've played multiple games that include amiibo functionality and I've not felt like I needed them.







