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spemanig said:
Pavolink said:

"Being a realistic Legend of Zelda game...

                   That was the direction we took with Ocarina of Time as well.

                   We'd tested out various art styles, like with the cartoony style of The Legend of Zelda: Wind Waker.

                   But it seemed like users really responded to a more realistic art style, so we gave some serious thought to how to bring that sense of reality (...)"

 

But if you want to keep living in denial, it's ok. At least they know the truth.

You reading comprehension is astounding. He said users really responded to a style that was more realistic. He didn't say users really responded MORE to a realistic style. He didn't say users are CURRENTLY responding to a more realisting style.

Meanwhile,

"Everyone has been imitating this (snaps fingers) (laughs)."

"EVERYONE"

(Laughs).

Aonuma: "So we made a trailer with Link in a more realistic art style and showed it at E3...

                   At that time, really, all the fans gave us an standing ovation at the idea that "realistic" Zelda has returned."

 

He continues:

Aonuma: "Being a realistic Legend of Zelda game...

                   That was the direction we took with Ocarina of Time as well.

                   We'd tested out various art styles, like with the cartoony style of The Legend of Zelda: Wind Waker.

                   But it seemed like users really responded to a more realistic art style, so we gave some serious thought to how to bring that sense of reality (...)"

 

That's why you need to read again and again and again the OP until you understand.


Miyamotoo said:
Pavolink said:

"Being a realistic Legend of Zelda game...

                   That was the direction we took with Ocarina of Time as well.

                   We'd tested out various art styles, like with the cartoony style of The Legend of Zelda: Wind Waker.

                   But it seemed like users really responded to a more realistic art style, so we gave some serious thought to how to bring that sense of reality (...)"

 

And they will keep testing art styles. Yet, realistic has a better response even today, even at the E3 2011 demo.

Yes they will keep tasting art styles, Zelda U art style looked best among several tested art styles, thats why they chose that one.

It's your opinion that realistic art style have better response even today, but fact is that Zelda U art style has phenomenal response also, even Aonuma said that he is very pleased with reaction on Zelda U art style.

It's not my opinion, is a fact that Aonuma admitted even when he doesn't prefer the realistic art style.



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