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Volterra_90 said:
Boberkun said:

They made:

1. HD resolution.

2. Redone all the textures.

3. Implemented Wii U features as a streaming, asynchronous gameplay and miiverse posting.

All the actual problems that you can meet with development of your Wii U game can be handled in 6 months. What's the excuse for Miyamoto?

Yeah, because Wind Waker HD has all the textures redone.

I'll stop because we're getting totally off-topic, but if you want to do a general Nintendo rant about everything you consider they've done wrong I'll gladly answer in a new thread. Because I consider they've done things wrong, but I don't think the points you're making kinda make sense. 

EDIT: To the post above (and I promise it's my last answer), the fact of making totally new levels implies, obviously, that you can't "remaster" NSMB in making NSMBU, which is what you were saying. And know that I think about it, it's absurd to talk about NSMBU when it was a launch title. 

You need to make new levels even for SD game, it have nothing common with "HD development" bullshit excuse.