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bigtakilla said:

Maintaining performance while streaming to two devices would probably make it a lot tougher than you'd think.

Streaming technology definitely was made and tested long before any Wii U game development. Don't forget that many Wii U games support streaming to TV and U pad without actual reasons (you can stream on both in MK8, Bayonetta 1-2, Hyrule Warriors, etc). It doesn't looks like it something problematically for developer to employ this feature.