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ohmylanta1003 said:
DélioPT said:
The first 3 points sound great.

"2.Allegedly the analog controls for movement has small motors in them for full haptic feedback. Meaning if you control a character and hit a wall, the sticks move away from the direction of that wall to simulate running head first into it. This can also be used for jerking when firing a gun, taking damage, moving over rough terrain, ect."

This could really become a standard for the future!

It's not practical at all.

I think it depends on how it will be used.
Something smooth might do the trick.