HoloDust said:
Actually, if its to be believed to some devs on GAF from way back, WiiU has 160:8:8 GPU, so that usual 352 GFLOPS figure that's been around (that is for 320 shaders GPU) would be in fact too high for WiiU. So, what really is safe to say is that PS4 to WiiU gap is at least 6x (given how inefficient VLIW5 (or in best case VLIW4) architecutre of WiiU vs GCN in PS4 is), and maybe much more. |
If that were true wii u games would struggle to maintain 60 fps at 540p resolutions, or graphics would be much lower in order to maybe achieve 720p.







