Alby_da_Wolf said:
Before definitive photorealism is allowed through brute force of computing power available, we could meet a temporary wall first, when all the possible tricks and techniques to speed up calculations for the possible FX and features will be so many to be difficult to be all implemented in acceptable time in a commercial (or academic too) project with a deadline, then devs will have to rely on a few 3D engines updated to use as many new and better techniques as possible, but they'll have less possibilities than now to make their own engine, that will become more and more a specialised job. |
Absolutely agreed, I saw the OP in context of the common "graphics can't possibly keep on getting better" discussions. Of course there will be minor hitches and speeed bumps but computing keeps on moving forward.
As for AI; I experienced something ridiculous last nigth while playing FIFA. I needed to lose the match (so as not to overshoot the season goals too much, it makes the board unreasonable next season) but couldn't while simming it, so I started it and would usually just forfeit but this also upsets the board. So I started the match and simply didn't do anything, the only buttons I pressed was to shoot the ball out from the goal and free kicks if I got them (and I did). I played on Professional difficulty, how many goals did the opposition score in the first half (around 4.5 minutes total)? Zero, that's how many. How yellow cards did they get? Two, the same player both times and he was sent off with a red. Twice I was standing with the ball in my own box doing nothing and the AI never managed to grab it and score a goal. I ended up having to score own goals in order to lose in the second half (oh, and I filmed the whole thing...). 
AI galore! 







