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Miyamotoo said:

Thats a point, even I do agree that those game were lazy ports, fact is that when Wii U was launched could only be compared with PS3/Xbox 360 and same games worked and run worse on Wii U that was more expansive around $100. Also launch Nintendo game (Nintendo Land and NSMBU) didnt look any better than games on PS3/Xbox360. So you basically had console with $100 higher price than old ones and where every game looks worse or in best case similar.

So like wrote, price point and weak launch titles were also one of problems on Wii U.

I actually believe that this was THE MAIN problem for the Wii U.

Had the Wii U launched at $300, and with MK8 and SM3DW as launch titles,  things would had been a lot smoother.

Nintendo not only decided to launch the thing with a 2D platformer game, but during the next two years it spammed the market with four other 2D platformers.  Providing very little thing to other genre lovers.