BraLoD said:
I'm not talking about MGS 2, ya know xP |
No, you're talking about MGS1. The game that forced repetition with its map onto the player to extend its gameplay length. The one that made a fun and unique first half of Shadow Moses then copy/pasted their way with the second half, often forcing the player to backtrack to previous areas, going up repetitive stairs or riding an elevator back twice to activate some key.