| RolStoppable said: Sure, there is. The same point as releasing remakes. Give people an opportunity to visit a different region and story between the releases of a generation. Black & White 2 already broke the old pattern for the third version, so why should it stop at that? Pokémon's stagnation is by choice. If the developers wanted to make 3D worlds, they could have already done so on the Wii while having online to keep the trading aspect of the series. They could have changed the perspective on the 3DS as well. I don't think anyone should expect better hardware to result in a drastic change for the Pokémon games, because it simply isn't something that the developers want to do. A big part of the reason why Pokémon has been continually successful is because new games don't lock out newcomers, so players who quit the series were replaced by an influx of new players. |
I don't believe for a second that its by choice. There are nearly 1000 completely different pokemon when counting formes (not counting Spinda who's formes are algorythmic) and megas that have to be rendered. Having all that, plus an overworld that's built to scale with those models, plus NPCs that are also built to scale with those models, plus behavior animations for all wild Pokemon isn't possible on the 3DS. N3DS could barely handle XB3D, and that isn't even a fraction as complicated or detailed a world to render as a real 3D adventure game in the pokemon universe would be. It's not a choice. It's a crutch.







