| spemanig said: Hmmm okay. The thing is, the only reason I'm interested in playing this game is for the permadeath mechanic. I want the full consequences of my actions to be weighed upon me, but I also want to be able to finish the game. What makes this game interesting to me now is the idea that you can get to know these characters, but are motivated in a way that mirrors real life because the stakes are so high. Even if a character I like dies because of a shit crit or something, I want to feel that, because that feeling will be real. I want to feel that motivation of being emotionally afraid that a character I invested time and emotion into has their life in my hand. In real life, people die of unfair causes, and you just have to deal with it. The fact that FE tackles these feelings so accurately (allegedly) is the sole reason I'm interested now, because I don't typically like SRPGs or, ummm, anime life/date sims...? But what I do like are interesting game mechanics, and I feel like I can learn a lot from playing one of these games. I don't mind the game being difficult. I just want to be able to beat it without tearing my hair out because all my party members died. And do clarify, this is all considering I even have that much trouble. |
The mechanics are interesting, which is why I love the franchise so much...it's just also doubly hard when a single little mistake has the potential to ruin a perfect 60+ hour playthrough, which is what kills me. Though again...it really comes down to what you can handle. I just don't think there's any shame in taking another attempt to keep your favorite units alive, just with a different plan of attack. Trial and Error have been my best friends in getting acquainted with this particular genre.
The last 3DS title gave you tons of characters, so your style of playthrough should be fine...just keep in mind that units that join later in the game usually tend to be weaker than equivalent characters that joined earlier but were trained up. If you were to compare it to..say Pokemon, it's like if you lost a Pidgey on a Nuzlocke challenge before it evolved, and the only flying type you had access to for the rest of the game was a Far'fetchd. Very extreme example...but it's a real shame to lose all that potential when your replacement is so underpowered in comparison.
Though I'm not a real Pokemon expert...so maybe that comparison doesn't make sense. :P

NNID: Zephyr25 / PSN: Zephyr--25 / Switch: SW-4450-3680-7334







