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mZuzek said:
Ljink96 said:

Now...Keys, Swords, Shields, Single Scoop Ice Cream Cones, Double Scoop Ice Cream Cones, Bags of freaking trash...trash! A pokeball with arms, with arms!

Your post ended here. This argument has long been debunked. Let's use the same arguments for the first generation... a pokeball with eyes that evolves into an upside down pokeball with eyes. A mole that evolves into 3 moles. A magnet that evolves into 3 magnets. A whore. A mime. When it comes to trash, gen 5 had solid trash... to complete the circle after gen 1 introduced us to liquid trash and gas trash.

Sigh.

Ljink96 said:

I also like the older gens because the legendaries had lore that was explained and it was interesting. Now, it seems like every new game there has to be a Pokemon that was "the creator" or "the first Pokemon" or "A pokemon that can beat Magic Johnson in 1v1 game of 21". It's my opinions. The newer pokemon aren't that good and lack the essense that the first 3-4 gens had. They're beginning to look much more mechanical in structure, rather than organic, which is okay for some types and ideas but it's like all of them do it now.

This whole thing about legendaries having to be deities of some kind was indeed a big problem in generations 3 and 4. In 5 and 6, not so much... sure, they're "shoehorned" into the story, but that's to create a more meaningful story to the game and they do a good job at that. Other than the way they're brought into the story, I'd argue there's not a lot that's different between Mewtwo/Mew/Lugia/Ho-Oh and Reshiram/Zekrom/Xerneas/Yveltal.

And no, the Pokémon are not starting to look mechanical in structure. Some of them do, like always - most of them don't. Stop letting your nostalgia speak, and thing, for you.

Why is this site so deadlocked on converting people. I have reasons/opinions why I don't like certain generations. I was born in a time where there was NO pokemon or it was just being released in Japan. The pokemon now have rigid edges and aren't organic, which is why I state they look mechanical, not in appearance or composition but in the art element of line. Gen 1 did have Muk and Koffing but they were cleverly designed to make you think of what they could be. Now, it's just a pair of keys and a trash bag plain as day. Like I said, I was born in 1996 okay. The first pokemon game I played was sapphire, then diamond, I didn't even know about the first 2 gens. I had to backtrack to play the first 2 games. I have no nostalgia for the first two games. They were painful to play. But I could say that at least the monster designs were much better composed and recognizable. To me, the new designs look like nickelodeon cartoons. I'm not saying gen 6 didn't have decent pokemon, that's like saying 1990 was the only decade that had decent music. I'm just saying that In MY OPINION, they don't look as good as the first 3 or 4 gens.

The story in Pokemon games these days isn't that good anyways. It's not about story, so shoehorning a legendary just to "to create a more meaningful story to the game and they do a good job at that." isn't working that well. That Lasandre guy or however you spell his name was the lamest villain tied to legendaries in the entire series. I loved that the first games didn't give a crap about Legendaries, nor was much known about them. That, if anything adds depth to the story rather than spelling everything out to us like we're in kidnergarten like gen 5 and 6. In the first 2 games specifically, you were on a journey and by some chance you learn of legendaries. Now it's like every game, the legendary takes center stage. Pokemon never relies on a strong story, nor has it ever had one. Nor does it need one. But citing inclusions of legendaries as important plot devices isn't that cool.