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teigaga said:
OneTwoThree said:
I'm not happy about the delay at all.
That said, look at Skyward Sword to see what's definitely NOT working: swan songs don't sell. And that was the Wii, with an install base of 100m - imagine how Zelda U will do on Wii U's measly 12m. The system is being faded out already, and by winter the NX will have been officially announced.

Nintendo must manage to shift their Zelda development cycle, so that new entries can be released to healthy ecosystems. Wasn't Ocarina the game that prompted Miyamoto to coin his famous "delayed game good eventually, bad game bad forever" quote? It's still true, but we could add that a crazy long delay means your game will flop horribly.

Most people doubted their 2015 release date when they announced it. They need to have 2 unqiue Zelda teams so they can allow that 4-5 year development Cycle and still have 1 Zelda games every 3 years.

Essentially that's what they have, if you're counting portable original titles. I would argue it's not about the length of the development cycle but its "position". Much as I'd love more big Zelda games, 5 years is fine, if the results are as outstanding as they've been (console entries at least). But recently the end of each 5 year period happened at a bad time in the respective consoles' lifespan.