| arcaneguyver said: I know it's not a fair comparison, but I enjoy how people are complaining about the lack of cinematics in story mode when they usually bitch about games being too cinematic these days. >=) It seems to me (as someone who doesn't particularly care for FPS, racing, OR fighting games) that the main draw of Street Fighter 5 is here and it works, and the less popular stuff will come half a year later - kind of the opposite of the Driveclub / MCC situation. |
Oh boy, apples and oranges. Wanting more story and content in a fighting game is not the same as games becoming more linear to push cinematics/scripted events.
The main draw for hardcore fans is there, as a long time SF fan I'm okay with it because I can play it now and more content is coming. But they are selling an incomplete product at full price and that's why many casual players are saying they are going to wait.
I'd argue the four campaigns are a big draw for Halo. If you removed the campaigns you have a less appealing product, like SFV. It surprises me how often MCC is brought up in SFV discussions by the way. As if MCC problems means we should ignore SFV's issues.
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