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BraLoD said:
jason1637 said:
Well the bigger the better.

What if I make a game so big you can just not bear with playing it all? Or so big like No Man Sky's you just can't actually play it all no matter how much you play, but with story developing all over it?

That is just not true, it completely depends on how a game is presented, smaller works can and do work better sometimes.

Ive never played a game with a big world and not enjoyed it.