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Valid points, but I'm left with trying to grasp how MS would compete on a PC with something as well liked and established as Steam. Valve seemingly has the PC gamer market cornered, and they do it so well that I've gone back to being dominantly a PC gamer from a long run of console gaming.

How will MS lure people away from Steam as a service? The only way I can fathom is a subscriber monthly service that includes unlimited access to games, like a cable subscription where you pay for the overall service but all the stations are available to enjoy without limit. How would that pan out across X amount of developers being paid monthly royalties would be interesting to see.



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