| memory2zack said: I´m only using Ranulf and Ulki. Well, you can´t take Ranulf out of the group in part 3 anyway. Ulki or Janaff can be useful because they can act as saviors for weak units and move back to a safe place thanks to their canto skill. Do you remember the endgame of part 2? Well in that fight Mordecai and Lethe were really helpful in holding back the rebels, especially if you had stacked them with olivi grasses and laguz stones no one would get past them. While these two were busy, I sent Haar, Elincia and Marcia carefully near the boss ground and took care of him. I didn't use them at the end of part two much at all. Laguz just don't stay transformed long enough IMO. Plus all the experience they get is experience that could be going to a more useful unit.
My Jill without BEXP would suck really bad. She would still have less than 30 HP and get hit for more than half of her total HP. She was more useful in PoR imo. I took Jill to the endgame instead of Haar. She does not suck for me at least. She's a beefier version of Haar IMO. Haar ended with stronger attack and a point better defense but Jill had about 7 or 8 points more resistance than Haar. She could take a beating and dish it out pretty well too. Combine that with great mobility and you have an excellent unit.
Which one is Blazing Sword? But the new ones don´t have arenas nor those neat features of Sacred Stones to travel on your own, engage on skirmishes and a bonus ultra hard dungeon. |
Blazing Swords is Fire Emblem 7. It was the first one to get a US release for the GBA. It's the one with Lynn, Eliwood, and Hector. Fire Emblem 8 had a lot of things I liked in gameplay but I really liked FE7's cast.







