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wombat123 said:
JWeinCom said:

You are aware that was an analogy and not to be taken literally, right?

But difficulty in porting to the Wii U definitely discouraged third party support.  So there's little reason to expect that trend would continue on the portable.

If Nintendo's going to get third party support, they have to make the barrier as small as possible.  Using anything but X86 would be a bad call.

I agree.  The tolerance level that 3rd parties have towards porting games over to Nintendo platforms is leagues less than what they'd put up with for the twins.  From what I've read, the Wii U in particular was so much of a hassle  to port to that most 3rd parties just said 'screw it' before the Wii U's first year even completed.  Hopefully, Nintendo was embarrassed enough to get the message that they need 3rd party help and making things harder to work with them isn't a good thing.

The difficulty in porting came from the Wii U's integrated features like touchscreen and lack of power, not the architecture.