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Bandorr said:
Ok I have a question. I have only played one fire emblem game. That was awakening.

Awakening had the strangest difficulty curve I've ever seen. Really hard at the beginning (damn near impossible on lunatic plus) and then I'd say about 25% into the game? It just gets easier and easier.

I beat it on normal, and wanted to try it on lunatic plus. The problem was the beginning was so near impossible for me I couldn't keep trying it to see if the rest of the game was any harder.

Is that typical for a Fire emblem game?

 

Nope. Awakening had no difficulty management at all, maybe because of all the extra maps and infinite XP. It's just a bunch of enemies thrown on a wide open map anf you have to kill them all, so if you did enough battles before and have a lot of XP it's too easy. You just have to give some XP to Chrom and the MC, put them in a duo, and congrats, you won. 

 

Previous games like Path of Radiance and Radiant Dawn had some difficulty management, they knew how much XP you had at each battle and the difficulty was adapted for it. There was some variety in the objectives (defense, timed attack...) and the maps (town, castle... a lot less wide open square maps). And no OP duo...