Pavolink said:
That's another poor excuse from your part to keep defending their lame work. SS was not open world. What's the excuse for them developing Lanayru area? Because Monolith is somehow expert in desert areas?
And since when is fine that a team that has 5 years to develop a game needs still help to do it? Because that happens with games that have a a way shorter dev cycle or have to be finished as soon as possible (MK7), not after a long cycle. |
That is not excuse, that is a fact. I don't know what exactly Moonlight help with SS but in Zelda U they will probably help them with big open world.
Like I wrote, they Zelda team could finish game itself, but why not take help from team that has more experiences of some specific part of game then they have. Also you constantly forgetting in how many projects Zelda team was involved this gen.Nintendo definitely needs two Zelda teams because they hands are constantly full.







