Einsam_Delphin said:
It's not what I think, it's just what the data shows. I couldn't care less about who the system is appealing to, the fact is Wii U owners are buying games the same way they would on any Nintendo system as software sales indicate. Mario, Smash, Kart, Zelda, etc. are the top games on each system, be it Wii, 3DS, or Wii U. |
That is simply not true.
Xenoblade X for example is proof of that. Sold similar ammount on both. I like how you guys like to say "oh thats niche". Yes, but this niche corresponds to a segment of the market wich can be caracterised. And is clearly on both the Wii and Wii U.
You can tell me Metroid is niche, but i will somewhat disagree. Metroid has a wider appeal than simply niche. DK has a casual appeal mostly and a bit of hardcore/Nintendo fan appeal.
I said in one of my posts that the Wii U is composed of Nintendo fans and hardcore (this includes niche) gamers. Casuals are very few here. Sales for the console show that and sales for DKTF show that.
The games that still sell alot are beeing bought by the Nintendo fans and the very tiny casual market in the Wii U, maybe even some hardcores. Why? Because they capture the wider spectrum of the Wii U's audience.
Guess i should define the Nintendo fans as those that buy the Mario games and the most popular Nintendo games.
So, i hope this clears up why DKTF's sales are disappointing and why Metroid has a decent chance. The only thing that changes from the Wii to the Wii U is that the casuals mostly up and left. That is why titles aimed at a very casual audience will not sell as well as they did on the Wii, why Nintendo core titles still sell like crazy and why hardcore/niche titles still don't sell super well. Metroid still has its 2 segments mostly intact on the Wii U, and that is why it has a decent chance to sell better than DK.
It actually sold really well on the Gamecube aswell, wich had a similar audience/userbase. I don't know why this is even in question.