binary solo said:
For PS4 VGC has been constantly undertracking. Perhaps ioi has adjusted up his sales coefficient for PS4 in his prediction model but has no overshot a bit. Dunno why all the others would be overtracked though. |
Could be, but I looked just at PS4 102% increase, the others even if overtracked wasn't so ridiculously off.
| poklane said: “After a record-breaking holiday, 2016 is off to a great start with continued growth in Xbox Live on the strength of the unmatched lineup of games available on Xbox One. In January, the total number of hours spent gaming in one month on Xbox One worldwide surpassed 1 billion hours. Looking ahead to this spring, fans can enjoy more great games with the upcoming releases of ‘Quantum Break,’ ‘Rocket League’ and ‘Tom Clancy’s The Division.’ We can’t thank our fans enough for their continued support and passion for Xbox, and we’re looking forward to bringing more of the games and experiences our fans want most in 2016.” – Mike Nichols, Corporate Vice President, Xbox Marketing, Microsoft
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When no spin is enough to make things better, Homer is going crazy.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."








