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bdbdbd said:
*bleu-ocelot* said:
Of course there's no benefit of forced shortages when they know the demand is there./sarcasm

So that would mean the constant fluctuations in NA and stockpiling for 1st party games to coincide with that demand are not the same as forced shortages?

No they aren't the same. Besides, they supply the rest of the world sufficiently (most of the time), so there goes your theory. Another thing to consider in greater supply with big game launches, along with stockpiling, is diverted supply from other regions. It may not be visible in sales numbers, because channel has stock. But not to divert supply with game launches would be stupidity. Anyway, if they didn't stockpile any, that would cause even more supply constraints in cases where the demand is higher (big game launches, christmas etc.).

So if thats the case sales should taper off and only be affected by major software releases or the granted holiday season.