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CGI-Quality said:
JOKA_ said:

I would say that Uncharted could learn from Tomb Raiders platforming mechanics.  Those sections in Uncharted feel like they are on rails.  Jump to only available ledge > jump to only available pipe > jump to only available window sill.  

Lara's ice pick + rock climbing feels waaaay more organic.

It would be a nice touch, sure, but it's not needed. They're very different games, despite their similarities and Uncharted just needs to continue doing what's it's doing. It has obviously worked for four games, already! ^_-

Four games and only two are notable.

So 5 games and you want them all to be the same? Some people feel that's what's wrong with the modern gaming.



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