Aielyn said:
Not at all. I don't have a problem with a 5 year gap between mainline console Zelda titles, because the handheld titles bring great innovation to the series, and the spinoffs that fill the remaining gaps are also great. If Zelda U was confidently going to be released in 2014, Hyrule Warriors probably wouldn't have been made, and I'm so glad that it was. But more than that, I'm pointing out that, if you use YOUR logic, the longer delay for console titles is explained by the handheld titles, and if you don't, then it's not Aonuma's fault anyway. |
I kind of agree with you. I think the mainline Zelda games should take all the time they want to make them perfect. The problem is if all that time is invested in the game, because I guess that Aonuma being a producer of almost all Zelda games might take him some time. I'd say that Nintendo make an entire team focused only on Zelda games, and then make several spin-offs like HW or Triforce Heroes. The problem with the long delays is that people are kind of bashing the spin-offs, even if they're not so bad. Similar with Federation Force. So, conclusion, Aonuma must focus only on the mainline console games, and leave the rest of them for another developers/team.







