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Aielyn said:
Pavolink said:

Very well Aonuma, take this message from a Zelda fan: of you are not competent enough to develop a good Zelda game in less than 5 years, it's time for you to think in another job.

It's worth pointing out that console Zelda games aren't the only games he has produced.

You mention in another post the gap between Wind Waker and Twilight Princess. Aside from the fact that the TP engine was a modified WW engine, and thus required less to create, you also have the fact that, between WW and TP, the only new internal Zelda title released was Four Swords Adventures, which was basically a porting of the engine from Four Swords for the GBA to the GC.

Between TP and SS, there was Phantom Hourglass and Spirit Tracks, which were done in a whole new engine. And between SS and the next title, there has been Link Between Worlds and Triforce Heroes. In other words, they're taking a bit longer on mainline Zelda console titles because they're also making big handheld titles.

I'd much prefer they take their time. Nintendo were *going* to have Zelda released in 2015. They delayed it to make it bigger and better. Would you have rathered they push the game out quicker, and ignore the opportunities to improve it?

PH and ST were developed by a different team. Not the same as SS.



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