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Cloudman said:
spemanig said:

He means writing a narrative with a "moral" to the story.

Thanks Spem, I think I got it now. xD Though I'm kind of confused why that would be a bad thing. A lot of stories have morals or some kind of message to them.

Pretty sure he means he doesn't want to force his ideals into the game and onto the player. I think he's saying he doesn't want to influence the thinking of the player with his own way of thinking/ideologies. Then again I could be dead wrong.



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