Wyrdness said:
Portable games are starting to take as much time and resources to develop that's why the whole possibilty of a unified library is a viable fix for that situation especially when handhelds enter the realm of HD we're no longer in the days of the GB brand, why do you think Sony dropped Vita quick. Unifying the library is the best way for the consumer as then people aren't required to buy both sets of hardware to enjoy most of the library I really don't get how you think this isn't good for the consumer. A unified library across multiple devices also frees them from the typical time scale of a gen as well as makes BC easier for future devices as they're all built on the same ecosystem. The hardware it self will not be the platform it will be the account system that connects it all. |
I question the amount of actual Sony IP that push Sony hardware. I think it has more to do with no AAA games are being made for the PS Vita. Basically it was kinda treated like the Wii U. It was thrown some half assed support year one, then due to sales was completely dropped later.
Also, the fanbase can enjoy most of the library by decreasing the amount of content available. It isn't all bad, but let's not pretend its all good. Unifying hardware wouldn't take away from any of this, and would help consumers more.
Last, BC has never been a problem for Nintendo.