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demonfox13 said:
Lmao at anyone trying to defend the frame drop by calling it "artistic choice". Jake and Daxter Remaster on Vita was mediocre, but most other remaster are 1080p and 60fps. NO EXCUSE why a nearly 2 gen ago game struggles with a 30fps. Such a beautiful game deserved at least 60 fps locked.

The game drops a frame or two at every sword hit to signify your attack actually hit something. Every modern Zelda does that and the article even explains how this works. How is that not artisic choice?

And also; Good, because it doesn't need an excuse.