Goodnightmoon on 05 February 2016
| elektranine said: Lol so a GameCube game has frame drops on the Wii U, this is nothing but a shameless cash grab. There should be no frame drops what so ever for a game ported from 2 gens ago. Makes you wonder if it was rushed to fill a gap. Zelda U delayed to 2017? |
It only has minor framedrops on a specific area, that's not fair criticism at all, most games usually have dips in some places. And that GC game has a huge texture rework and a bump from 480p with black bars to 1080p, a few fps on a single area doesnt turn this on a unestable game.







