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I get where you're coming from. I don't normally have problems with this in fighting games, but I can see why it could be a problem. There is no harm in letting you flip between icons (I think some fighting games do offer this). Its shouldn't be a difficult thing to implement and would only help some people. The biggest barrier to entry for any game, especially fighters is users struggling with controls, not everyone is a seasoned pro.

This goes for any game really though. Its a pain when you change button configurations and the game still uses the default in tutorials or hints.

But hoping for SFV to fail because of this is silly.