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burninmylight said:
bigtakilla said:

If it were a handheld completely seperate from the home console, but shared the same library of games, I'd say the whole premise of releasing two devices would be redundant and would canabalize each other more so than any other gen of Nintendo home consoles and handhelds. They may as well kept the devices completely seperate.

Not really. Instead of seeing them as two distinct consoles, they'd pretty much be the same console with different SKUs. Normally, a handheld console and a home console hurt each other because a consumer may have to choose only one and be locked out of the other's library of games. When I was a broke ass college kid, I had to miss the entire DS generation because I chose the Wii. The Wii cannabalized the DS for me, because I couldn't afford both, so I missed out on DS software.

If they share the same library of games (and physical copies of games work on either console), then they don't hurt each other because the same copy is sold to the base of both groups of consumers. The console themselves matter less in this scenario because Nintendo now doesn't have to try to justify development for the less popular console. No more internal debates on "Do we try to salvage the weaker console, or do we cut our losses and go all out on the better seller?". Nintendo can just focus on making games. If one SKU proves to be more popular than the other, so what? Just adjust production accordingly. Software sales and peripherals are where the real money is made anyway.

It's like saying iPad cannabalizes the iPhone. Sure, it does in a way, because there are a demographic of customers that only buy one or the other. But Apple doesn't mind too much. You're buying the same software on whichever one you have, and it's cashing in either way.

Yup you totally get it. 

Even today with lower iPad sales, Apple doesn't really care because they know a lot of that is because people are buying the larger iPhone Plus model which is a phablet. So either way they're getting paid and people are locked in to that iOS ecosystem.