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JustBeingReal said:
Really Potato? You're making claims that you work in video game design? I don't buy it, not after everything you've said, especially after you talking the way you do about this subject.

Ignoring an example like PC video game development, which is a much more complicated example of the very thing that Nintendo are rumored to be doing.
I know exactly what I'm talking about and I don't have to make outlandish claims of having dealings with any of the platform holders, if you're going to do something like that, then I think you should provide actual evidence of your claims.

The fact you use Vita, PS4 and try to use them as an example of something similar to this is hilarious, it's completely irrelevant. These are platforms designed separately, not made to be one platform, with a unified ecosystem, they released 2 years apart from each other and were never made to be part of one whole.
Deal with this issue, actually explain how it's in anyway similar to what NX is rumored to be.

The fact that PC can have both a stationary, big powerful home platform and a significantly weaker, laptop based, mobile device and a game can run across both or many other hardware configurations proves that you don't need to port to all of those devices, the games just run, because hardware vendors support them, just as Nintendo would.
You act like Nintendo aren't capable of even making games (since you say it's really impossible for them to make the tools to do so), yet they've been doing so for decades, before Sony or Microsoft got into the console space.
Companies can learn from mistakes, there are plenty of examples of that being the case, in multiple industries.

As for open source software, in the case of Vulkan developers only need to contact the Khronos Group for permission to use it in a capacity for profit, it says this on the Khronos website. Being a contributor would require full access to the code base, because any modifications to such a fundamental tool would greatly effect the whole platform, not even just the games they make.

You show yourself up with your comments and everyone's supposed to buy everything you say and your crazy claims that you have had dealings with this very subject in relation to everyone within the console games industry LOL, I've heard everything!

PC games have trouble because of that but above all, have MINIMUN requirements. Those min specs, when compared to the ones needed for max settings, have a much smaller difference than a handheld and home console. If you want a handheld version of a game made with home console hardware, you need to downgrade it.