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Alkibiádēs said:

And people will still call it a lazy remaster despite all the retexturing, much improved controls (thanks to the gamepad), better Epona and swimming controls, faster animations (especially climbing), Cave of Shadows, increased rupee count, new wallet that can hold up to 9999 rupees, chests stay open even if you have no more room for rupees, new Poe lantern that we don't know what it does, new hard mode, less tears to collect, improved loading times, changing from Link to Wolf Link without talking to Midna, etc.

Remasters like Shadow of the Colossus barely even redid textures and didn't get nearly as much hate.

1. Retexturing is dissapointing, even more with the old lighting.

2. Improved controls, maybe you mean the Gamepad inventory screen? because if you are talking about the motion controls, the GC version didn't have.

3. Never had any problem with Epona and swimming controls.

4. Faster animation is only horizontal. The problem was vertical.

5. Cave of shadows is behind an amiibo, same with the new wallet.

6. Increase ruppe account for a game so easy that you don't money.

7. Never had a problem to left a chest closed. Even more if it is useless money.

8. So, we are now pointing to something that we don't know, like a lantern that could be a resdesign?

9. Half hard mode. The other half is behind Ganondorf amiibo.

10. Less tears to collect? Tears was never a problem. But yay for less content.

11. A real improvement will be no load times as they hinted in the Zelda HD development. Wii U is capable of loading the entire overworld without loading times.

12. A real improvement.

 

Overall, lazy.



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