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JNK said:

thats graphics. Content eg is 3d world (like in ocarina of time) or big open worlds like in GTA.

Ocarina of time was impossible on the SNES. All ps3 games would be possible on ps2 (less animations, polygons, resolution, details and co).

Again youre severely uninformed. Something with the scope of God of War 3 was absolutly impossible on PS2, you could never have the Titan battles properly on the PS2 or the overall grandeur, Infamous would have to be severely toned down, powers way less broad and less destructive, the freedom restricted and the physics and animations toned down, in the end itd be a much lesser game that played and flowed completly diferently. Games like Heavy Rain and Beyond Two Souls would sufer from bad animations, not enought details on the facial expressions and inability to fully use performance capture to work on the PS2. Even the games that theoreticaly could hapen would be severy less impressive, play differently and have to cut a lot of corners, most likely fail to cause the impact they did on the PS3/XOne.

And easy example with somethign from Nintendo and this gen, Xenoblade Chronicles is a game that you play and you see how much more it couldve been if it wasnt held back by the WiiU, every step of the way there are technical contrivencys and you see corners being cut every 5 minute.