| Soundwave said: I feel like we've had this same discussion before, but if Nintendo can get a 500 GFLOP range portable at a reasonable price (and I think this is doable) ... they should go for it. https://www.youtube.com/watch?v=uJQTFk6wo0U https://www.youtube.com/watch?v=L7o4l1NEoxs Nintendo could bring that down even to 960x540 to make it even easier to run if need be, but the above games really aren't even optimized for this specific processor and they still look playable enough at 720p. |
500GFlops is not needed at all, just baring in mind what PS4 can do at 1840GFlops, games like Uncharted 4 and Horizon Zero Dawn at 1080p 30FPS, now bare in mind that going down to 640X480 drops the GPU requirements to 273GFlops, that means nearly half the power requirements of your 500GFlop handheld.
Using Polaris as a base a 273GFlop GPU needs 8.75 Watts, a 500GFlop one needs 16.02 watts, so there's a huge difference. Nintendo aren't making a tablet the size of iPAD Pro or a netbook, it's doubtful they'll even make something the size of Wii U's gamepad. More likely around the same size as 3DSXL for the initial unit or Vita. Going 500GFlop also adds costs to the CPU, which is needed to drive that GPU, more silicon for both that and the GPU, more RAM, along with a more powerful battery and the case also needs to be bigger.
273GFlops on the handheld is ample to run PS4 level games at 480p resolution and the sheer jump in handheld visuals would be enormous compared to 3DS and Vita. IQ even at that resolution would be awesome, because of the DPI of a small screen.








