RolStoppable said:
Because Braid put him back at 0 in less than two weeks, then it made him so rich that he could work on The Witness for seven years without releasing any other games. The whole thing is a PR move: "Pity me and buy my game." - That kind of stuff works on gamers, but that doesn't make it okay. |
Thats not the point though... he took the risk, it might have sold nothing and he would have been in debt. It just sounds like jealously that he made lots of money from his first game that he has the gaul for asking for people who are playing it to pay for it.... he may have spent years making a second, he could have retired, but he wanted to make another game.. because thats what creative gamers/gamemakers want to do, they want to make something bigger and better. If they dont I think they are probably more interested in the money, at least in my eyes he sounds like someone who wants to make the best game possible.
Lots of people spend lots of money on making an entertainment product for other people to enjoy and fail badly. I remember I met a guy once who spend over £20k on a simple iphone puzzle game, he was never going to make his money back.... but even though I knew it was going to fail, I certainly didnt begrudge the fact that he had tried and if it had made him lots it wouldnt have bothered me either.








