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spemanig said:
KLAMarine said:

What did you dislike about it?

Restrictive map rotation.

Restrictive mode rotation.

No voice chat.

No pro controller support.

Terrible local multiplayer.

No split screen local multiplayer versions of online modes.

Only four online modes.

Poor friend invite system.

No pro controller support.

Can't switch load out mid match or during match making.

Can't view teammates' load outs during match making.

Can't adjust aim sensitivity mid match.

The aiming reticule isn't stationary.

Callie and Marie unskippable updates.

Weapons, armor, and single player content hidden behind Amiibo paywall.

Still criminally overpriced for the content provided. Splatoon doesn't need more weapons - It needs more maps and modes.

No pro controller support.

No pro controller support.

It actually blows my mind how mind-numbingly forgiving people have been with this game when any other game that still had this quantity of such severely crippling issues half a year off would have been ripped apart relentlessly. Mario Kart 8 wouldn't have lasted its first week if it launched in the condition that Splatoon is in currently.

I can give you the map and mode rotations, these could be done better for sure. Same goes for not being able to change the weapon loadout or seeing the loadout of the the other players in the lobby.

The Callie and Marie updates could be shortened, too. Too much banter for not enough infos.

I'm tired of hearing the voicechat issue. First, since there are no regional servers, you would hear a mix of different languages, possibly none of which you'd understand. Second, if you listen closely, you can hear opponents coming from he sides or rear if you pay attention. Voice chat would mask these sounds. Third: The game is so fast paced that voicechat wouldn't help much, as the situation can have totally changed before you even finished the sentence. Fourth: The prefab command calls can give you the necessary information, although you have to keep an eye on the gamepad for that

I'm also tired of the no pro controller issue. All the map features (overview, jumps and calls) would be lost. The first and last ones could be reinstated with a map on the main screen, but the jumps couldn't.

I don't know if this is due to your settings, but as far as I can tell for me the aiming reticule is stationary

The game has 16 maps and 4 modes now. That doesn't seem as very much, but the maps are much more diverse than on most other shooters. Besides, no matter how many maps a game has, most players tend to play the same old 3-4 maps and the other ones gets disused, rendering the diversity of most other shooters maps moot. The modes are also much more diverse, but I agree that a few additional ones couldn't hurt.