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zorg1000 said:
potato_hamster said:
zorg1000 said:
potato_hamster said:

Aside from that the differences between the NX home and handheld could be far more than power. They could have different control schemes, they could have different screen dimensions. One could have a 3D screen, one might only have one screen as opposed to two. Again, this is all speculation that the "only" difference between these two platforms (if it even is two platforms) is power.



I don't think they will have vastly different control schemes, we have already seen Nintendo unify those with Wii U & New 3DS. They could possibly have some minor differences but probably nothing drastic, plus it's not like games can't be designed with multiple control inputs.


And as for power, I see the difference between handheld & console sorta being like the difference between N64 vs N64+RAM Pak or 3DS vs New 3DS. The primary difference just being things like resolution, frame rate, loading times.

Regardless, its differences that will require extra development work to support. That's my point. It's not just a matter of making a game for the NX home and assuming it will work perfectly on the NX portable.



 

Well it worked on N64 & 3DS. One game that works on the original device but plays better with the add-on/revision.


Except for those games where you had to have the add-on/revision. All 3 of those games. Other than that it's marginal, barely noticable differences between the game without the add-on/revision or with. Not exactly the same as developing for a completely different form factor with different controls, screen dimensions, and power.

Poor example.