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poklane said:

PS4 SW bundle = ~740k
http://www.neogaf.com/forum/showpost.php?p=192623744&postcount=3533

Sony did a great job securing this deal.

Shadow1980 said:

I don't usually do software charts, but here's some comparing Black Ops III and Halo 5 to their predecessors:

Call of Duty has declined a good bit, but not massively. The decline from Black Ops II to Advanced Warfare was about 32.2%. BlOp3 sold only about 25% fewer copies in the same time frame as BlOps2. While there is obviously some franchise fatigue going on, it's not enough to keep CoD from being the #1 game each year in the U.S. that there's not a GTA game.

Halo meanwhile has experienced a massive drop. While Halo games don't always release at the same time each year (Halo 2 & 4 released in early November, Halo 3, ODST, and Reach released in late September, and Halo 5 released in late October) and thus there's some slight varations as not all entries gained a Christmas boost after their first 8-10 weeks, the main series games all tended to have huge launches. Halo 5 sold about 70% fewer units in launch month than Halo 2, 3, Reach, and 4. And for sales in the first 8-10 weeks or so, Halo 5 sold nearly 60% fewer copies than Halo 2, 3, & Reach and about 62.8% fewer copies than Halo 4. That's a massive drop. It even sold less at retail than ODST did, and that was a spin-off of Halo 3 that didn't have a proper competitive multiplayer component and whose Campaign was substantially shorter than the others. Even if we add bundles and assume roughly 20% of sales were digital, we're still talking about maybe 2.3M tops, which is only slightly ahead of ODST and way behind any of the main series games.

That being said. Halo 5 still managed to do better than every other exclusive game this year. Those 1.7 million copies are still good numbers for an exclusive. I think this shows us not only that Halo has lost a massive chunk of its audience, but that at its peak Halo was as an absolute phenomenon. Exclusive games just never really sold like that at launch. Halo 2's record-setting launch made the news, it was just that damn big, and Halo 3 was a record-setter itself, and was the best-selling non-Nintendo exclusive of the seventh generation. It was arguably the series that put preorders and midnight launches on the map. If you can lose over half of your audience and still rank among the best-selling exclusives around, that says something about how big your series was at the height of its popularity. Halo isn't the titan it once was, but it definitely isn't doing poorly.

Bo3 should be higher than the past 3 installmentswith digital while halo 5 should be above ODST

OneKartVita said:
Wouldn't it be funny if gaf had to start using charts for it's leaks. You're very welcome here aqua!

Not really lol.