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outlawauron said:
JWeinCom said:
outlawauron said:

I'm sorry, but editing your content out of fear for backlash is exactly what censorship is.

No, censorship when you are actually forced to change content.

Nintendo is a company whose objective is to sell games.  If they feel like they could sell more games by changing the content, that's just a marketing decision.  

Unless Nintendo is actually being compelled to change the content, as in they literally are not allowed to publish it as they wish, it's not censorship.

In this case, NOA members are dictated that content made by a IS team is unsuitable for the market out of fear of backlash. They're censoring IS's game by removing content that was apart of the game. You don't need a government banning something for it to be censorship. You can find several definitions of self-censorship and this fits the bill.

I'm not even saying that NOA was particularly wrong in this case, but it's still censorship.

I get what you're saying.  I still say it wouldn't be right to consider it censorship in this case.  If so, then what is the difference between censorship and localization?  Is any change made to the original work censorship?