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Soundwave said:
oniyide said:
zorg1000 said:
oniyide said:

Exactly. Guitar Hero/Rock Band would be other examples too. Brain Training collapsed hillariously too, like from 20 million to 90,000. 

It's not bad to admit casual gaming is largely driven by fads ... there's nothing wrong with that. Fads are fun for their time. I bumped the hell out of Gangam Style that one summer, but would I don't have much interest in hearing that song again or buying a new Psy album or any kind of Korean pop. 

Casual gamers are a different breed, they like something, they play the hell out of it for a while, then they get bored of it and want something completely different. 

Think about which casual franchise has had any longevity? Wii Sports? Nope. Wii Fit? Nope. Guitar Hero? Nope. Brain Age? Nope. Nintendogs? Nope. Kinect Sports? Nope. Even on mobile ... Angry Birds? Nope. Clash of Clans and Candy Crush are going strong now but will fizzle out eventually. Just Dance does well but it's way down too (10 million a few years ago, down to 2 million, which is actually quite impressive but still a massive fall off). 

I never understood why some fans want to push the whole "Ninty didnt cater to casuals and thats why they left"" Especially on this site where we have actual software numbers and we can watch them collapse real time.  Anyone with common sense knew it would always turn out this way, people werent going to keep buying fitness game number 248. I think some people believe deep that Ninty cant really mess with the other two when it comes to red ocean type so they were hoping that the blue or casuals would help them out, but that is not even how that would work.