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Soundwave said:

 

Actually the Wii U had probably more casual titles in its first year than the Wii even did. Wii had Zelda, Metroid, Mario Galaxy, Paper Mario, Fire Emblem and other more traditional Nintendo IP in year 1, with Wii Sports, Mario Party, and Wario Ware Wii as pure party/casual games.

Wii U had Nintendo Land, NSMBU, Sing Party, Wii Fit U, Wii Sports Club, Mario & Sonic Olympics, and Wii Party U all within the first 12 months and only Mario 3D World, Pikmin 3, and W101 as its "hardcore" new games. 

Why is it so hard for some people to accept that the Wii audience would rather pay $0 instead of $50 to get their gaming fix? Is it really that unbelievable? 

If you gave me free soda that was good enough quality by my standards tomorrow you think I'd ever pay for Coca-Cola again? 

Wii was also almost half the price of the Wii U at £179 and wasn't mistaken for an add on and had actual marketing, the are many factors you and others are ignoring to try and entertain this notion of the Wii audience, maybe because it makes you lot feel better or maybe you're trying to put yourselves on a higher pedestal. After the first year of the Wii U what was there for casuals and non-gamers, hardly anything, you're lying to yourself if you think 3DW, W101, Pikmin 3 would appeal to them that's the same mistake Nintendo made.

This crowd didn't move on because they're a bad crowd they moved on because Nintendo mishandled the situation and made mistakes, it may scare you and others in the core group to accept this but that's what it comes down to, that crowd are still around and as active as ever, the whole strategy with the 3DS and Wii U was a mess from the start. The amount of Wii and DS games that cater to this crowd blows the 3DS and Wii U out the water even if you just compare both the latter to one.